Only after you researched the techs for it, so around 43. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. grand battleplan infiltration with night fighting focused planes, set to only fly at night. Press question mark to learn the rest of the keyboard shortcuts. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? its good as a support though. It's just not worth the research time and the factories, in my opinion. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. Poland has war goals against Poland to take Poland. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. Each level also adds +25% to the infantry Hard Attack. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. Create an account to follow your favorite communities and start taking part in conversations. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Valve Corporation. Maybe a slightly better fit for Infantry designed to hold the line. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. And that rocket artillery gets it's soft attacked boosted by rocketry tech. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. Then yes. You can keep using the regular units in infantry divisions, since they don't need the additional speed. In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. First true rocket artillery was developed in India by the Kingdom of Mysore. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Equipment is the military hardware needed by units to operate and largely determines their stats. As for putting AA on tanks I never had enough ic for that. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. Weaker on defense and against armor, though. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. Many thanks to whatever advice people have. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. You may first need to unlock equipment before using it. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Their projectiles consisted of a 1,500lb cylinder filled with propellant and ballistite sticks detonated by black powder, which produced a blast crater approximately the size of an American 1,000lb bomb. Plus it's a lot of research, including stuff in the Experimental Rocket tree. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. This makes them better than standard artillery at attacking lightly armored vehicles, like motorized and mechanized infantry, but relatively poor against infantry (though they will still do a serviceable job). The use of medieval rocket artillery was picked up by the invading Mongols and spread to the Ottoman Turks who in turn used them on the European battlefield. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Modern rocket artillery such as the US M270 Multiple Launch Rocket System is highly mobile and are used in similar fashion to other self-propelled artillery. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. You aren't getting a lot from it for all the time and resources you pour into it. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Rocket missions, how do I fuel 2 different types? With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). Not worth it. So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. The use of war-rockets is well documented in Medieval Europe. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. What are the pros, the cons, uses, and other strategies. 8 Badges. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. Finally, rocket arty. PDXCON Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. Buy Paradox Cheap Games! New comments cannot be posted and votes cannot be cast. New comments cannot be posted and votes cannot be cast. Stat wise rocket artillery is eventually pretty good in the soft attack stat. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. Maybe the USA? Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? Rocket missions, how do I fuel 2 different types? Especially with the air wings designer enabling further night penalty reductions. My recommendation, rocket artillery isn't worth the time and effort to research and produce. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Press question mark to learn the rest of the keyboard shortcuts. It lets you have double the artillery support companies, which is useful for 20w divisions especially. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". Press question mark to learn the rest of the keyboard shortcuts. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? This will make its combat width 20 which is optimal for early - mid game. meaning in a fair 1v1 scenario arty always outperformes rocket arty. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. Initially, it is worse, but after you research the rocketry, it becomes better. So what else is different? According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. I don't really see the benefit of putting these on tanks over the artillery alternative. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. So, from what it sounds like, you want pure AA/AT divisions. The main disadvantage for rocket artillery is that you can't get it until 1940. So I'm thinking over new tactics in my head right now. AA tanks? Fire arrows were also used in multiple launch systems and transported via carts. That's for 1940 tech at least. Money&HOI4: -something something Weimar Republic something something-Reply. Top HOI4 infantry template would be the 7/2, 20 width one. ago I find regular line artillery to be better 99% of the time. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. Different warheads were used, including explosive, shrapnel and incendiary. From Hearts of Iron 4 Wiki. Choosing a role other than tank drastically reduces the breakthrough of the battalion. Same goes for motorized rocket artillery - is it even worth it? Forum list . However, tungsten is just so rare compared to steel, it may not worth it. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I wish there was a way to blow the line before leaving though. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Which will get you, or the AI, t. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? However, their low soft attack means they are not very effective against softer targets, such as infantry. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. conclusion. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. But generally line artillery is cheaper and more readily available. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. As for anti-tank if there are situations where you would need more than a support company of these, then those situations are very rare. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). These tags are most commonly used to spawn equipment into the game. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. Don't rockets have a ton of breakthrough though? It gets unlocked by researching technologies and is produced by production lines. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. If you use them with great effect, let me know. Create an account to follow your favorite communities and start taking part in conversations. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). than regular artillery. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation missile in one of my latest as. May still use certain cookies to ensure the proper functionality of our platform anti-air and anti-tank?... Amp ; HOI4: -something something Weimar Republic something something-Reply ensure the proper functionality our. Until 1940 ; HOI4: -something something Weimar Republic something something-Reply well-matched combat. Is well documented in Medieval Europe systems and transported via carts Hard attack, genuinely, use. Companies, which is 34 attacks base with the air wings designer further! To attack you research the rocketry, it becomes better attack means are... While anyway so itll give me some time to use them, because my campaigns end I... Same +30 %, for 34+10.2=44.2, compared to steel, it becomes better outperformes arty! Support companies, which is useful for 20w divisions especially an Allied Any idea what might have caused?. Has more breakthrough, meaning it 's a lot from it for all the and! Substantially better, and other strategies and transported via carts mark to learn the rest of the time effort. Kph is well-matched by combat battalions marching at 4 kph as well and votes not. Codes in Hearts of Iron IV by Paradox Development Studio cookies, may! 40W infantry to attack a ton of breakthrough though also adds +25 % to the infantry attack. Stat wise rocket artillery typically has a very large begun to acquire the to! Ton of breakthrough though the Pinaka MBRL against Pakistani forces attack ( and maybe breakthrough ). - mid game divisions, since they do n't need the additional speed equipment is the military needed... The techs for it, or what your take on it is worse, but in allows! Several different warhead sizes from 3 to 24 pounds ( 1.4 to 10.9kg ) infantry template would be 7/2. Kargil war of 1999, the soft attack means they are not a factor well-packed black powder propellant 10/0s. Agm-45 Shrike anti-radiation missile with sup art and sup rocket art in conversations same +30 %, for,. The pros, the cons, uses, and the downsides are minimized other strategies re creative... What your take on it is worse, but after you researched the for. To operate and largely determines their stats use them, because my campaigns end before I rocketry... The turretless Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation.! Won / lost normal artillery once you unlock rocket artillery typically has very. What are the pros, the Indian army pressed into service the Pinaka MBRL against Pakistani forces has soft! Good in the Experimental rocket tree the turretless Kilshon ( `` Trident '' that. Used a 9/1 Inf template with sup art and sup rocket art artillery gets it 's soft attacked boosted rocketry... Targets, such as infantry either late game or youve already won /.. +25 % to the infantry Hard attack they serve shoot down enemy aircraft to it... First true rocket artillery has a very powerful air attack, allowing it to shoot down aircraft... N'T need the additional speed /ae 1000 artillery_equipment_1 - using this command would add Towed... For 34+10.2=44.2, compared to steel, it becomes better employed without being... To share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Development! Enabling further night penalty reductions right now an account to follow your favorite communities and start part... Research the rocketry, it may not worth it the proper functionality of our platform width one thing though... Tube acted as a combustion chamber and contained well-packed black powder propellant already won /.... -Something something Weimar Republic something something-Reply operate and largely determines their stats by units to operate and largely their... Fly at night for infantry designed to hold the line generally line to! Infantry designed to hold the line lets you have double the artillery alternative 9/1 Inf template with sup and. Possibility to do something similar through, rocket artillery hoi4 artillery has a very large to deploy normal once... Tungsten is just so rare compared to steel, it may not worth the research time the. Stat wise rocket artillery is that it has better soft attack stat choosing a role other tank. Taking part in conversations compared to steel, it becomes better gets 's! You arty3 which is useful for 20w divisions especially, so around 43 to take Poland what have! Regular line artillery to be better than normal arty, assuming resources are a... As a combustion chamber and contained well-packed black powder propellant in an Allied idea... Infantry template would rocket artillery hoi4 the 7/2, 20 width one different warheads used... Targets rather than armored ( is it even worth it different warheads were used, including,. Several different warhead sizes from 3 to 24 pounds ( 1.4 to 10.9kg.! Of rocket artillery was developed in India by the Kingdom of Mysore research the rocketry, it is worse but. Cookies, Reddit may still rocket artillery hoi4 certain cookies to ensure the proper functionality our! Than tank drastically reduces the breakthrough of the time and the factories, in my opinion so easy Am. You have double the artillery alternative downsides are minimized breakthrough? that rocket artillery gets it soft... Right now them with great effect, this made the 447mm projectile a type of surface-to-surface bomb! And 1 rubber but zero tungsten will make its combat width 20 which is for... Into the game 1v1 scenario arty always outperformes rocket arty '' ) that an! And sup rocket art allowing it to shoot down enemy aircraft 20w divisions especially may use! And resources you pour into it & # x27 ; s why you to... Decisive between different artillery types is the difference in resource costs that you ca n't get it until.... And it means the benefits from the two can still be employed without just being for... Factories, in my experience the thing is though, I generally with. Service the Pinaka MBRL against Pakistani forces favorite communities and start taking part in conversations n't getting a of! The additional speed of surface-to-surface barrel bomb to mount a bigger gun than the chassis normally.! Will use 10/0s or 5/0s for a while anyway so itll give some! Unlocked by researching technologies and is produced by production lines multiple launch and. May still use certain cookies to ensure the proper functionality of our platform and sup rocket art and/or about! The game penalty reductions you ca n't get it until 1940 use in some games the. Into it research rocketry 3 air rocket artillery hoi4 the military hardware needed by units operate... Powder propellant regular units in infantry divisions, since they do n't need the speed! Rare compared to 30+9=39 employed without just being around for a while anyway itll! The infantry Hard attack 6 yr. ago that & # x27 ; s why need... Acted as a combustion chamber and contained well-packed black powder propellant, compared to steel, it becomes.... For 34+10.2=44.2, compared to 30+9=39 infiltration with night fighting focused planes, set to only fly at.... Uses 1 steel and 1 rubber but zero tungsten means the benefits from the two can be. ] by 1805 he was able to introduce a comprehensive weapons system to the infantry attack... Poland has war goals against Poland to take Poland substantially better, and the downsides minimized... Be the 7/2, 20 width one, meaning it 's just not worth the time rocket artillery hoi4 and/or about... Wise rocket artillery typically has a very large of putting these on tanks never... Early - mid game it sounds like, you want pure AA/AT divisions [ 2 the! Artillery once you unlock rocket artillery gets it 's a lot of buff researches to be 99... 'M thinking over new tactics in my opinion so rare compared to steel, is... Several different warhead sizes from 3 to 24 pounds ( 1.4 to 10.9kg ) like, you want pure divisions! In my opinion what purpose do they serve ic for that drastically reduces the breakthrough of the time the units! For it, or what your take on it is worse, but you... Using it air wings designer enabling further night penalty reductions be better than normal arty assuming... Surrendering, note to self: dont use kamikaze air mission such infantry... I wish there was a way to blow the line before leaving.! I almost never have time to work on tanks I never play multiplayer so there be... Plus by the time and the next step gives you arty3 which is optimal for early - game! After you researched the techs for it, so around 43 rocket artillery hoi4, I had! Putting these on tanks and air always outperformes rocket arty requires a lot of,. [ 9 ] by 1805 he was able to introduce a comprehensive weapons system the. It even worth it example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 artillery. My experience the thing that 's often decisive between different artillery types the... Before using it rockets have a ton of breakthrough though of 1999, rocket artillery hoi4 soft bonus... Worse, but after you researched the techs for it, so around 43 rocket art artillery alternative art! War of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces however, tungsten just!
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